A tale in Mirefall

A wolf among friends.

A game for a group trip or the kitchen table. No download. No sign-in. Pass the link, pick a name, and the village wakes.

A hooded gathering in a misty Mirefall village at dusk

Why a tale in Mirefall

Built for the kind of group that has fifteen minutes and a group chat — not a board-game shelf.

Short on time

A round runs in 10–20 minutes. Perfect for a lunch break, a queue between matches, or “one more before bed.”

Just tap the link

Send the link to your friends. They tap it on any phone or laptop, type a name, and they’re in. Nothing to download.

Built for friends

Three players is enough. Twenty fits comfortably. Voice chat optional — works just as well over a group call as around a kitchen table.

Rules you already know

Classic werewolf with sensible defaults — Seer, Healer, Robber, Minion, optional Tanner. Tweak timers and roles only if you want to.

How a tale begins

Three taps from idea to verdict.

A candle-lit phone on a wooden table, glowing with a wolf-moon emblem and three trailing flames
  1. Create a game One button. No login. You get a private game link.
  2. Share the link Drop it into your group chat. Friends open it, pick a name, the lobby fills up.
  3. Begin the tale Roles deal in secret, the village debates, votes, accuses. Repeat until only one side is left standing.

Send word from the road

Bug? Idea? A role you wish existed? Tell us.

Found a bug? Got an idea? Loved a round? Send word to the council. We read every note and the best ones rise to the Village wishes board where the village can vote them up.

Sent straight to the village council — no email app needed.